Vampire Survivors: All Unlockables in World of Light and Dark (Adventure) (2024)

World of Light and Dark serves as Vampire Survivors second adventure, acting as a sort of story mode for the base game. It runs through remixed versions of the game's main stages up to the boss fight against the Ender. During this adventure, players have access to a small selection of thematically appropriate Survivors and their weapons, meaning that players must fight creatively and make good use of these limited resources to succeed.

Vampire Survivors adventures offer a variety of special objectives to progress the story, rather than always tasking players with surviving to a certain time. World of Light and Dark is particularly heavy with special objectives, requiring players to evolve specific weapons and rescue specific allies to open the path forward.

Related

With the addition of Adventure Mode to Vampire Survivors, players have a whole new set of challenges to complete and stages to unlock.

Stages and Bosses

To complete this adventure, players will need to progress through six main stages, five of which must be unlocked. Additionally, the ever-present Astral Bazaar can be unlocked, allowing players to remove weapon and item restrictions for this adventure with some effort.

Inlaid Library (& Suor Clerici)

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Unlocking the Inlaid Library is the first step in this adventure, and is accomplished by surviving for 10 minutes in the adventure's opening stage, "Deep Lore". Since the empty Tome is unavailable, players will have to make full use of the unevolved Magic Wand, while also grabbing the King Bible and Candelabrador from the top of the room early for an extra boost. Having done this, players should head for the bottom left of the room and start killing the enemies around the coffin, which can then be opened to reveal Suor Clerici.

Once the Coffin has been opened, players can continue grabbing weapons and fending off enemies to reach the 10-minute mark without much difficulty. The King Bible will keep enemies from getting too close if players buff its duration with Spellbinder, while the Magic Wand and (if acquired via level-up) knives act as a huge source of damage. Evolve the King Bible if possible, and maybe grab the Santa Water for more AOE damage. The Beginning Arcana will serve the player well here, providing extra projectiles from many weapons, including the Magic Wand.

Mad Forest (& Empty Tome)

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To get hold of an Empty Tome, players need to travel to the left for a long time in the Inlaid Library, fighting past the usual hordes of monsters to claim the book. Bring Imelda to guarantee a Magic Wand but have a harder time early on, or bring Clerici for AOE damage early, making it easier to deal with the early waves but forcing players to wait longer to get a Magic Wand.

To unlock the Mad Forest, players will need to evolve a Magic Wand, meaning players will need to level up the magic wand all the way, pick up the Empty Tome, and then grab a chest to evolve it into the Holy Wand. Bringing The Beginning as your first Arcana will make Imelda's run much easier, giving her extra shots with the magic wand and helping her to power up quickly. Grind enemies and keep pushing to the left until the Empty Tome is found.

Gallo Tower (& Pugnala Provalone)

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To unlock Pugnala and keep progressing through the adventure, players will need to head for the upper right in Mad Forest to seek out Pugnala's coffin. This coffin is found near an adventure merchant and guarded by a ring of enemies. Blast a hole in the ring then stand on the coffin and let your weapon of choice blow them away. This will open the coffin, unlocking Pugnala and the next stage: Gallo Tower.

When it comes to picking weapons for achieving this, players should rely on the trusty Holy Wand and grab additional weapons to give them AOE attacks and help push enemies away. Knives and Santa Water can be good for this, along with the Lightning Ring. Boost projectile speed with a Bracer and grab the Waltz of Pearls Arcana to make the early waves much easier.

Astral Stair (& Krochi Freeto, and Poppea Pecorina)

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In Gallo Tower, players need to open Krochi Freeto's coffin to proceed. Fortunately, there's a fun and cheesy way to do this that will also make grabbing Poppea Pecorina a cinch. Here's what you need to do: Pick Clerici and start with the Game Killer Arcana, which halts all EXP gain but turns EXP gems into explosive projectiles. Since Clerici gets a huge Area boost that decreases as she gains levels, locking her at level 1 allows players to keep that boost and apply it to the explosive EXP games, putting out a horrendous amount of damage while still allowing her to level up her Santa Water using chest rewards.

With this combo, players can stroll down the tower to find Krochi's coffin surrounded by Crosses. Grab the Crosses for an extra weapon, which becomes ludicrous when paired with the Area boost from Clerici, and then open the coffin to unlock Krochi and the Astral Stair. Players can then keep heading down the tower to find the Song of Mana, which will unlock Poppea Pecorina when collected.

Cappella Magna (& Tiragisu)

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Unlocking Capella Magna means dealing with the daunting and deadly locale known as the Astral Stair. This mysterious locale requires players to jump between different rooms using portal doors scattered throughout. Players will need to evolve and unite Phiera Der Tuphello and Eight The Sparrow to open the path to Cappella Magna, which requires an item that can first be collected in Astral Stair.

After reaching the long vertical hallway that serves as the main section of Astral Stair, players should head upward and look for the Tiragisu. This item grants an extra revive and must be in the inventory for players to unite the two pistols. The pistols themselves can also be found in this level by taking portal doors near the top and bottom of the main corridor that lead into the side rooms, and then crossing those rooms and heading through another portal door to get to the rooms holding the guns. Players could also skip this step by brining Pugnala into the level since she begins with both guns equipped and can thus evolve them very easily. If using this second method, players should either grab the Gemini Arcana or the Beginning Arcana to maximize their power.

Players can also cheese this stage by using the Mad Groove Arcana to pull all the items to their location at the start, making it easy to grab both pistols and the Tiragisu needed to unite them.

At the time of writing, a glitch can occur on this stage if players have not unlocked Rose De Infernas. Players will be sent to the secret room containing Rose's coffin when entering any door, trapping them in the room as the door that would normally lead out instead sends them right back to Rose's room. To make matters worse, Rose won't be unlocked when encountered in this way, despite the pop-up and dialog suggesting otherwise.

Players can avoid this glitch entirely by playing Astral Stair in the main game and unlocking Rose, since this will prevent the event from triggering again.

The Ender (Boss)

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Players will need to take down the Ender to finish the adventure, found at the end of Cappella Magna after fending off the game's various reapers and reaching the 30-minute mark. Players should bring their A-game to survive until the Ender arrives, using weapons with good range and damage to deal with difficult foes like the Drowner. (Indeed, the Drowner is probably the biggest threat to a player's success on this map)

After 30 minutes, players will be drawn into a boss fight against the Ender, a fusion of the reapers, that attacks with well-telegraphed AOE attacks and by firing scythes at the player. Players should keep on the move to evade the scythes and make sure to move when the red warning indicators appear, so they aren't caught in one of the AOE attacks. Keep attacking and the Ender will eventually go down, ending the map.

Astral Bazaar (& Giovanna Grana)

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The Astral Bazaar serves as a special stage where players can spend their adventure coins to unlock weapons that are normally unavailable in this adventure. Unlocking it requires players to hit level 80. There are a ton of ways to accomplish this, but the easiest method would be heading to the Inlaid Library with Pugnala after unlocking Cappella Magna and maxing out Growth in the Power Up menu. Players should begin with the Gemini Arcana, prioritize grabbing a Crown and Tiragisu when leveling up, and head for the right-hand side of the stage.

Players can free Giovanna Grana from her coffin on the far right of the map, unlocking her, while grinding EXP from the hordes of enemies pouring in from all sides. Players then just need to build up EXP by blasting through enemies until they hit level 80 and unlock Astral Bazaar.

Characters and Items

There are a handful of items that players may not have unlocked after unlocking all the stages above. This section details how to track down the stragglers and finish the adventure.

Flames of Misspell

The Flames of Misspell can be unlocked in the Inlaid Library by killing the exploding enemies (called "Sig.ra Rossi") before they can explode. After killing 15 players will unlock the Flames of Misspell weapon.

Concetta Caciotta

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Concetta is hidden high up in Gallo Tower, requiring players to head upward from the start of the stage and search for a glowing mirror. The mirror is high up on the left side of the tower, not far from the question mark indicating Concetta's coffin. Touch the mirror to pass through to a secret area, then defeat the enemies guarding the coffin and open it to release Concetta.

Yatta Cavallo

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Yatta Cavallo's coffin is hidden in the Astral Stair, in one of the isolated rooms on the far right of the map. Players will need to find the portal door in the main corridor that lines up horizontally with the room and pass through it. This will take players to another room, which they can traverse to find another door. Beyond that door is a room where players can trigger a surge of enemies by collecting an item, and there is a door to the room with Cavallo's coffin on the far side. Defeat the enemies guarding the coffin and open it up to unlock Cavallo.

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Vampire Survivors
Platform(s)
PC , Xbox One , Xbox Series S , Xbox Series X , Mobile , Switch

Released
December 17, 2021

Developer(s)
Luca Galante

Publisher(s)
Luca Galante

Genre(s)
Roguelike

How Long To Beat
6 Hours

Steam Deck Compatibility
Verified
Vampire Survivors: All Unlockables in World of Light and Dark (Adventure) (2024)
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